
The simple device where players are only permitted to carry a small number of weapons helps make for more streamlined battles, while Max’s signature Bullet Time moves still feel as fresh and exciting as ever, and stand head-and-shoulders above lesser games that have tried to use a similar mechanic.
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Staged in fully-destructible environments, the anarchic action feels more excessive than ever, with windows shattering all around you, objects you’re hiding behind becoming ripped to shreds, and graphics so sharp you can see every bullet tearing through the air. Yet while the gun-slinging is more considered than the balls-out blasting in previous Max Payne games, the shooting is still thrilling, unflinching and intense.

But while the grizzled ex-cop is still a preternatural gunslinger who can slow down time to pick off enemies and fling himself through the air like the hero in a John Woo movie, the relentless march of time means middle-aged Max isn’t quite as durable as he used to be, offering fans a fresh approach to the action as they use cover to protect their vulnerable hero and adopt defensive positions, bringing a modicum of strategy to the action as bullets criss-cross the air around you. Relocating the outrageous ultra-violence from the grimy streets of New York to the bustling favelas of Sao Paulo, Max Payne 3 finds the titular nutjob still dwelling on past tragedies and relying on a mixture of booze and pills to keep his personal demons at bay.

A delirious blend of stellar storytelling, breath-taking visuals and explosive gunplay, Max Payne 3 is one of the few videogames that deserves the blitzkrieg of hype that’s heralded its arrival.
